vendredi 17 juin 2016

Snedhepl: RIFT & Multicore - some graphs

These are fundamentally different situations. Standing in front of the boss is relatively passive, very little is going on. Once the fight starts abilities start getting used, particle effects get loaded and processed, and so on.If anything were to happen in 'equalizing' those situations you'd instead find your FPS at 30-40 all the time instead of 50-60 sometimes and 30-40 sometimes.
Quote Originally Posted by havenslight View Post

I like information like this because it brings to light some things the creators of games are thinking. I for one would like for my FPS to stay at 50 to 60 when going from standing in front of a boss to attacking the boss. My FPS takes a hard hit when the boss fight starts. Normally I go from 50 FPS to anywhere between 10 to 20 most of the time closer to 10 and I can figure it out. This happens with and without Multicore option on.

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Snedhepl: RIFT & Multicore - some graphs

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