I found this out recently when I was doing some research for my future Warden guide.
If look at the combat log on the left, you'll notice that my two Healing Sprays actually ticked for different amounts, despite no change in equipment/buff/reactive proc.
After further testing, it appears that this only seems to occur when the first tick crits, and if a 4/4 synergy crystal is equipped (I was using Mystic at the time, not sure if Savant changes things).
Even further testing showed that this only seems to happen on Healing Spray and Healing Flood, but not Soothing Stream.
Could a Dev come and take a look at this? Is this 'intended behavior' for HoTs and DoTs, and if so why isn't it applied uniformly for all such skills?
Warden - Double-Dip HoT Bug?
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