lundi 20 juin 2016

Healing, Shielding and Animation Delay

The animation delay on certain warrior healing and shielding abilities is far too long. It's one thing to have animation delay on DPS abilities, but a long delay on healing abilities is the difference between life and death. Shielding abilities in particular have far too long of a delay between ability use and the absorption actually applying.

Abilities that need their delay reduced:

  • Mass Rescue
  • Don't Give Up!
  • Turn the Tide!
  • Nobody Back Down!

Turn the Tide and Mass Rescue, in particular, need a major animation delay reduction.

Cooldown shielding and healing abilities, cleanses and intercept should never, ever have any animation delay. Filler abilities and cooldowns like battle resses can have animation delay without impacting game play too much.

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Healing, Shielding and Animation Delay

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