Affichage des articles dont le libellé est Running RIFT and Glyph under Wine. Afficher tous les articles
Affichage des articles dont le libellé est Running RIFT and Glyph under Wine. Afficher tous les articles

vendredi 3 juin 2016

Running RIFT and Glyph under Wine

Saw in another thread some questions about Glyph and Wine so I decided to see if I could get it working and detail what I did.

The version of Linux I am using is Ubuntu 14.04 x64 and it is running inside an Oracle VM Virtualbox.

I installed the version of Wine that came from the standard repositories, downloaded the GlyphInstall.exe from the Trion website and gave it ago.

Code:

wine  glyphinstall.exe
Crash. Crash and even more crash. Glyph wouldn't even start.

Did a bit of digging and the version that Ubuntu installed was 1.6.5. The latest development version is 1.9.11 !!. Thats a huge difference!

So I followed the instructions here: http://ift.tt/1TpRntx
Uninstalled Wine, re-installed the winehq-staging version and tried again.

Success! Glyph Installed fine!

Code:

cd ~/.wine/drive_c/Program\ Files\ \(x86\)/Glyph
wine GlyphClient.exe
Success! Opened a login window, typed in my code, and success again, Glyph loaded successfully.

To save myself bandwidth I copied my Windows install of RIFT into the VM and pointed Glyph at it and pressed Play.
- Note, I DO NOT recommend that you mount your existing RIFT install and use it directly, as there is a good chance Glyph will delete it because it thinks it is corrupt. Copy it to your linux partition to be safe.

Another crash. A bit of googling and log checking and the cause is that the D3D9 emulation layer in Wine is pretty poor so you need a copy of the 32bit version of d3dx9_43.dll from a working Windows Install (or use winetricks http://ift.tt/1sSjEjY)

Copied that to the same place rift.exe was and pressed play.

Success! RIFT loaded!.
The starting movie didn't play, but that's not a big issue, click on the blank screen and it goes away.

It proceeded to load and was able to log in without issue.

Because I was using a virtual machine I set all the graphics settings to the lowest and used the legacy render to get a usable FPS for a quick run around test.

End result
Playing RIFT under Linux is viable with the latest Wine version.

I can't really comment on either graphics or audio performance as I was running in a pretty slow VM without accelerated graphics drivers.

Running RIFT and Glyph under Wine-rift-linux.jpg

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Running RIFT and Glyph under Wine