You guys at Trion should start looking at .zip64 files for initial downloads of your games, you'd be the first in the mmo industry that would let us download the game and all the patches by simply unzipping a file. You could create a master file with all the patches, and every time you added a patch you could add it to the master file and zipped it down so new players could download it and be playing in minutes rather than the time it now takes to play.
The minimum size of a .ZIP file is 22 bytes. Such empty zip file contains only an End of Central Directory Record (EOCD):
[0x50,0x4B,0x05,0x06,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00]
The maximum size for both the archive file and the individual files inside it is 4,294,967,295 bytes (232−1 bytes, or 4 GiB minus 1 byte) for standard .ZIP, and 18,446,744,073,709,551,615 bytes (264−1 bytes, or 16 EiB minus 1 byte) for ZIP64.
Eib=An exbibyte (EiB) is a unit of digital information storage used to denote the size of data. It is equivalent to 260, or 1,152,921,504,606,846,976, bytes and equal to 1,024 pebibytes. which is ranges of multitude over a gigabyte Why do I put this stuff here instead of suggestions where it goes? Could i get a mod to move this or start something about it in the dev tracker?
EiB
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