vendredi 3 juin 2016

PSA: update changed my renderer, causing crash on entering world

This might help someone. I run Rift on a Mac using Crossover, a Wine wrapper. After this week's updates,I kept crashing when entering the world. (So for once, Glyph wasn't at fault!)

It turns out the update changed my renderer from "low" to "true multicore", and that's really not going to work on a six-year old Mac under Wine. Changing it back put me in the game again.

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PSA: update changed my renderer, causing crash on entering world

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