Since this quest does yield a lot of madness/horror marks lots of people try to get it done each week.
First, I have said the kills should be reduced to 1k, since more and more one-sided matches are happening lately and less people seem to be playing. It is a lot better when multiple premades go in and are on all 3 opposing factions :) But this is not usually the case!
1. If you plan to keep the kill counter at 2,000 kills, then allow all kills to count no matter where someone is in the zone. This would mean you would need to take steps to make sure AFK people are truly zoned out. But this would help get those kills more rapidly like in WFs. If someone is killed and re-spawned why shouldn't they get the same amount of kills as their team. Also, what if a scout team goes out to help capture or protect some extractor. They are doing as much work as anyone else.. This allows them to get kills as well.
The only problem I can see is that people will not stay with zergs or try to afk at the base and get their kills, however the reduction in kills to 1k or being anywhere in the zone I think outweighs the negatives.. Just food for thought.
First, I have said the kills should be reduced to 1k, since more and more one-sided matches are happening lately and less people seem to be playing. It is a lot better when multiple premades go in and are on all 3 opposing factions :) But this is not usually the case!
1. If you plan to keep the kill counter at 2,000 kills, then allow all kills to count no matter where someone is in the zone. This would mean you would need to take steps to make sure AFK people are truly zoned out. But this would help get those kills more rapidly like in WFs. If someone is killed and re-spawned why shouldn't they get the same amount of kills as their team. Also, what if a scout team goes out to help capture or protect some extractor. They are doing as much work as anyone else.. This allows them to get kills as well.
The only problem I can see is that people will not stay with zergs or try to afk at the base and get their kills, however the reduction in kills to 1k or being anywhere in the zone I think outweighs the negatives.. Just food for thought.
CQ weekly Carnage - Possible Improvement
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