quick reflexes = now 5% crit (old 5%AP/WD + 5% dodge)
blade finesse = now 10% AP/WD (old 10% to finishers)
combat expertise = now 10% to all attacks (old 10% to builders)
hack and slash = now 10% damage done and -5% damage taken (old 15% / -5%)
contra tempo = now 10% increase to AP contribution to all attacks (old was 35% and included weapon damage too, but to only offhand attacks)
Hundred blades looks like it got a boost, does ~5% more than dancing steel
Haven't parsed yet, but from first look AoE got a little bump, but I'm expecting ST to actually be lower than live. Binary and double strike are a little stronger, but the offhand attacks are ~83% as strong (by tooltip). Imagine contra tempo change is the cause.
blade finesse = now 10% AP/WD (old 10% to finishers)
combat expertise = now 10% to all attacks (old 10% to builders)
hack and slash = now 10% damage done and -5% damage taken (old 15% / -5%)
contra tempo = now 10% increase to AP contribution to all attacks (old was 35% and included weapon damage too, but to only offhand attacks)
Hundred blades looks like it got a boost, does ~5% more than dancing steel
Haven't parsed yet, but from first look AoE got a little bump, but I'm expecting ST to actually be lower than live. Binary and double strike are a little stronger, but the offhand attacks are ~83% as strong (by tooltip). Imagine contra tempo change is the cause.
Bladedancer changes
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