vendredi 22 juillet 2016

3.7 Now that you have had some time in it.

Now that you have spent some time in 3.7 what is your take?

This is how I feel:

It's a DPSer's WF. The side with the geared DPSers running popper specs is the side with the advantage.

The TTK increase, has made it so all the sub-par DPS specs, as well as specs like bard, dom, and tank spec even less effective, simply because you need DPSers in those slots. The gear gap is even more apparent, and a few overly geared DPSer can unbalance the match.

I am having several matches, more so than pre-3.7, with very loop sided kills. Very often my side has the most heals, but with kills like 23-3 or 32-4. I can heal and heal and heal, but it does not make a difference if none of the DPSers on my side can kill.

I know the default is to blame heals, but I think 3.7 is the patch of DPSers, but only DPSers that run the right spec and are well geared. And if you have the gear and the correct specs, these DPSers seem to be very powerful in the WF.

I think 3.7 has really narrowed the gap on what is effective DPS in the WF, and only the adaptable and geared players are benefiting from it.

3.7 seems to have strengthen the experienced geared DSPser, while weakening less geared and experience DPSers.

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The problem with these adjustments they keep doing to PvP damage and heals, is that they don't address the core issues, and that is the gear gap.

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3.7 Now that you have had some time in it.

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