Just remember folks this is a massive content update for Primalist & Planetouched Wilds.
Updates are to match this. 3.5 seems to currently be the target for more updates many have been asking for so enjoy 3.4 knowing the following patchnotes:
NIGHTMARE ARTIFACTS
"Do you dream about artifacts? Are they nice, happy dreams of you finding that one Epic Artifact you've been hunting for weeks? ... Or are they terrible nightmares about getting stuck in some dreadful crevice, only to harvest the same shiny you got the last six times? I know I dream about them, especially after placing them for days on end. And let me tell you: they are not always good dreams. So now?
"Now? I'm getting my revenge. Get ready for NIGHTMARE ARTIFACTS." - Dead Simon
As Telarans frolic through the planes happily looking for shinies, there is a chance to be struck by a poison. This poison will do a small amount of damage over time, but will have the added effect of allowing you to see Poison Artifacts that have an eerie green hue.
As you harvest, Poison Artifacts, know that each one has a chance to place an additional damage over time effect on you that will pile on more damage. But with more risk comes more reward: this additional debuff will allow you to see the orange glow of Burning Artifacts.
Burning artifacts are not only hot, they are the stuff of nightmares. Harvesting these can apply a final damage over time that will allow you to see the elusive and ephemeral Nightmare Artifacts. Take care, dear Shiny Hunter, the damage you are taking now is not insignificant. Keep an eye on your health as you search for these, and be aware that hunting Nightmare Artifacts can Poison, Burn and give you nightmares, while refreshing all three damage over time effects.
Any of these effects can be removed with a simple click-- but then, you will no longer be able to see their associated Artifacts.
Additional details:
* Poison, Burning and Nightmare Artifacts are found in the Planetouched Wilds.
* Normal Artifacts can give you Poison Artifact Sight.
* Poison Artifacts can give you Burning Artifact Sight.
* Burning Artifacts can give you Nightmare Artifact Sight.
* Nightmare Artifacts can give you all of the above!
* The higher the rarity of the collected artifact, the higher the chance of getting the DOT!
* All 4 artifact types have their own individual collections to finish, with over 80 collections and over 600 artifacts in all!
You need this info if you would like the rewards: A dancing NPC for each race, a male and female of each.
GENERAL
* Fixed a crash when editing dimensions.
* Quest, achievement, and item links have been added to the Guild Log.
* Tooltips are now available in the guild bank log for items that are withdrawn or deposited.
Editing fixes and some UI & log tweaks to assist.
RIFT STORE AND SERVICES
* 3 Additional bank vaults are now available for purchase!
* You can now purchase a sunny day sky projector that does not cycle day/night. Look for it on the Rift store under Dimensions -> Interactive.
* Feeling lucky? Feeling generous? Gift your friends with a Lucky Fortune Biscuit containing one fortune! Look for the Lucky Fortune Bundle on the Rift Store! These new fortune biscuits also include new titles, achievements and a reward for completing the final achievement!
* There are now disc building blocks available for Dimensioneers! Look for them on the Rift Store under Dimensions -> Building Blocks!
Lucky Fortunes is part of crafting updates
CURRENCY UPDATES
*Weve cleaned out the store! Well, what weve really done is condense many outdated currencies into the more common and now nearly ubiquitous Void Stone.
* The following outdated currencies have been removed: Sourcestone, Infinity Stone, Plaque of Achievement, Warlord's Mark of Conquest, Plaque of the Mountaineer, and Empyreal Slayer's Mark.
* Prices that were in those currencies have been converted to Void Stone.
Note the currency changes for Dimension items that used old currency
UI AND SETTINGS
* Hidden tabs within the chat window will now glow when receiving a new tell.
* Selecting an artifact set from the Achievements window will now open up the artifacts page showing your progress toward that set.
* Achievements that reward Portrait Icons now display a badge in the achievement window.
* Applied dyes in the Wardrobe window will now show the dye name in a tooltip when you mouse over it.
AUCTION HOUSE
* Auction house searching is now a lot faster.
* A new checkbox has been added to the Auction House to filter items by uncollected wardrobe appearances.
* Improved the responsiveness of auction house searches with the usable and collectible options
* Filtering by stat no longer requires min/max values.
SHARD VAULT IMPROVEMENTS
* The Shard Vault now supports moving items to/from the quest log item container. Item restrictions still apply for the Shard vault and the quest log container.
* Using the bag search will now filter items within the Shard Vault.
Just cause...
CRAFTING
* Crafting rifts have been spotted in Planetouched Wilds!
* Weve added crafting workstations that appear once a Crafting Rift is fully sealed in Tarken Glacier or Planetouched Wilds. You will also receive a buff that increases your crafting skill-ups while using the crafting workstations.
* Stans Tacklebox and Lure has been found in Planetouched Wilds as well as Tarken Glacier! Feel free to continue your search there as well!
* Please take note that we have lowered the merchant buy price of all Nightmare Tide fish to 1 silver.
* The Planar Crafted fishing poles no longer fish up Motes or the relic Imperishable without the use of a Planar Crafted fishing lure.
I have unfinished business with Mr Stan in PTWIlds
DIMENSIONS
* The random dimension button will now try to choose dimensions with players in them.
* The dimension items incorrectly appearing as a metallic sphere have been replaced with more appropriate appearances.
* Looking for that Laboratory workstation to put in your Dimension and add to your collection?! Look no further, they are now available from Crafting Rifts in Tarken Glacier and Planetouched Wilds!
Updates to Stans Lure slated for 3.4.1
Yes new colored marble tiles are part of the puzzle, there is a ton of steps to it not sure how far it goes to unlock the hub above Caldwelli but what I do know is the community will be abuzz trying to figure it all out and guides usually go up quickly so the more or try the quicker this happens!
Good luck and have wild fun!
Updates are to match this. 3.5 seems to currently be the target for more updates many have been asking for so enjoy 3.4 knowing the following patchnotes:
Quote:
NIGHTMARE ARTIFACTS
"Do you dream about artifacts? Are they nice, happy dreams of you finding that one Epic Artifact you've been hunting for weeks? ... Or are they terrible nightmares about getting stuck in some dreadful crevice, only to harvest the same shiny you got the last six times? I know I dream about them, especially after placing them for days on end. And let me tell you: they are not always good dreams. So now?
"Now? I'm getting my revenge. Get ready for NIGHTMARE ARTIFACTS." - Dead Simon
As Telarans frolic through the planes happily looking for shinies, there is a chance to be struck by a poison. This poison will do a small amount of damage over time, but will have the added effect of allowing you to see Poison Artifacts that have an eerie green hue.
As you harvest, Poison Artifacts, know that each one has a chance to place an additional damage over time effect on you that will pile on more damage. But with more risk comes more reward: this additional debuff will allow you to see the orange glow of Burning Artifacts.
Burning artifacts are not only hot, they are the stuff of nightmares. Harvesting these can apply a final damage over time that will allow you to see the elusive and ephemeral Nightmare Artifacts. Take care, dear Shiny Hunter, the damage you are taking now is not insignificant. Keep an eye on your health as you search for these, and be aware that hunting Nightmare Artifacts can Poison, Burn and give you nightmares, while refreshing all three damage over time effects.
Any of these effects can be removed with a simple click-- but then, you will no longer be able to see their associated Artifacts.
Additional details:
* Poison, Burning and Nightmare Artifacts are found in the Planetouched Wilds.
* Normal Artifacts can give you Poison Artifact Sight.
* Poison Artifacts can give you Burning Artifact Sight.
* Burning Artifacts can give you Nightmare Artifact Sight.
* Nightmare Artifacts can give you all of the above!
* The higher the rarity of the collected artifact, the higher the chance of getting the DOT!
* All 4 artifact types have their own individual collections to finish, with over 80 collections and over 600 artifacts in all!
Quote:
GENERAL
* Fixed a crash when editing dimensions.
* Quest, achievement, and item links have been added to the Guild Log.
* Tooltips are now available in the guild bank log for items that are withdrawn or deposited.
Quote:
RIFT STORE AND SERVICES
* 3 Additional bank vaults are now available for purchase!
* You can now purchase a sunny day sky projector that does not cycle day/night. Look for it on the Rift store under Dimensions -> Interactive.
* Feeling lucky? Feeling generous? Gift your friends with a Lucky Fortune Biscuit containing one fortune! Look for the Lucky Fortune Bundle on the Rift Store! These new fortune biscuits also include new titles, achievements and a reward for completing the final achievement!
* There are now disc building blocks available for Dimensioneers! Look for them on the Rift Store under Dimensions -> Building Blocks!
Quote:
CURRENCY UPDATES
*Weve cleaned out the store! Well, what weve really done is condense many outdated currencies into the more common and now nearly ubiquitous Void Stone.
* The following outdated currencies have been removed: Sourcestone, Infinity Stone, Plaque of Achievement, Warlord's Mark of Conquest, Plaque of the Mountaineer, and Empyreal Slayer's Mark.
* Prices that were in those currencies have been converted to Void Stone.
Quote:
UI AND SETTINGS
* Hidden tabs within the chat window will now glow when receiving a new tell.
* Selecting an artifact set from the Achievements window will now open up the artifacts page showing your progress toward that set.
* Achievements that reward Portrait Icons now display a badge in the achievement window.
* Applied dyes in the Wardrobe window will now show the dye name in a tooltip when you mouse over it.
AUCTION HOUSE
* Auction house searching is now a lot faster.
* A new checkbox has been added to the Auction House to filter items by uncollected wardrobe appearances.
* Improved the responsiveness of auction house searches with the usable and collectible options
* Filtering by stat no longer requires min/max values.
SHARD VAULT IMPROVEMENTS
* The Shard Vault now supports moving items to/from the quest log item container. Item restrictions still apply for the Shard vault and the quest log container.
* Using the bag search will now filter items within the Shard Vault.
Quote:
CRAFTING
* Crafting rifts have been spotted in Planetouched Wilds!
* Weve added crafting workstations that appear once a Crafting Rift is fully sealed in Tarken Glacier or Planetouched Wilds. You will also receive a buff that increases your crafting skill-ups while using the crafting workstations.
* Stans Tacklebox and Lure has been found in Planetouched Wilds as well as Tarken Glacier! Feel free to continue your search there as well!
* Please take note that we have lowered the merchant buy price of all Nightmare Tide fish to 1 silver.
* The Planar Crafted fishing poles no longer fish up Motes or the relic Imperishable without the use of a Planar Crafted fishing lure.
Quote:
DIMENSIONS
* The random dimension button will now try to choose dimensions with players in them.
* The dimension items incorrectly appearing as a metallic sphere have been replaced with more appropriate appearances.
* Looking for that Laboratory workstation to put in your Dimension and add to your collection?! Look no further, they are now available from Crafting Rifts in Tarken Glacier and Planetouched Wilds!
Yes new colored marble tiles are part of the puzzle, there is a ton of steps to it not sure how far it goes to unlock the hub above Caldwelli but what I do know is the community will be abuzz trying to figure it all out and guides usually go up quickly so the more or try the quicker this happens!
Good luck and have wild fun!
3.4 Into the Wilds - Whats in it for Dimensions?
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